package org.ruslan.kolobok.model;

public class Fx extends LevelObject<Type> {

//	public static enum BarrelState implements State {
//		STILL, DIE
//	}

	public Fx(Type type) {
		super(type);
//		state = BarrelState.STILL;
	}

	public float getDuration() {
		return ((FxType) type).getDuration();
	}

//	public BarrelState getState() {
//		return (BarrelState) state;
//	}
//
//	public void setState(BarrelState state) {
//		this.state = state;
//	}
}
